Game named “Alternativa” goes further in development and quality quickly. Anton Volkov and team not just added some features to the project. Guys are really critical about their results and able to make BIG changes in their own 3D game engine. Their recent dynamic BSP-tree implementation is made with aim to optimize 3D scene objects sorting by depth and visibility regarding camera. This is really much more quick than the previous version! BTW, this is version 5.0 of the engine.
Then they implemented normal mapping to get their 3D surfaces curved and their sprites lighted in 3D(!); Their mos recent update at the moment is the parallax effect.
Wish Alternativa Game to become the Game of 2008. And God bless your servers!
Last Modified : December 28th, 2007 Filed under : 3d Navigate : Previous post / Next post Tecnhorati tags: 3d
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